ABOUT
I am Clément LAPKA, a 3D animator with experience in feature films.
I completed a 3-year program in 3D Animation and Digital Special Effects, where I built strong technical skills and artistic understanding.
As the director of the student short film UNDERMIND, I gained solid knowledge of the animation production workflow and experience leading a small team.
I am available immediately and motivated to contribute to your projects with professionalism and creativity.
SHORTFILM

UNDERMIND
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Director
LISAA School | Paris, France
Project Goal : Produce a 3-minute animated short film within 18 months.
https://www.youtube.com/watch?v=bfCxoHxH1OI
• Led a team of 5 artists to complete a 3-minute animated short film in 18 months.
• Oversaw all aspects of rigging and animation, ensuring a cohesive visual style.
• Designed and animated characters, props, and environments.
• Established and optimized the short film’s workflow for efficient production.
EXPERIENCES
May 2025 - Nov 2025
3D Character Animator
“PAW Patrol : The Dino Movie”
Mikros Animation | Montréal, Québec
• Brought a complex scene to life with 11 characters and a vehicle in one shot, balancing solid body mechanics, expressive acting, and lip-sync simultaneously.
• Animated realistic T-Rex and Triceratops performances, from heavy stomps to grounded, believable poses.
• Consistently delivered high-quality, feature-level animation under tight deadlines, maintaining polish and performance integrity.
• Contributed to a globally released AAA animated feature film
• Used ShotGrid daily to track feedback and notes. • Collaborated closely with leads and supervisors to stay on-model and really push the authenticity of each performance.
Jun 2023 - Aug 2024
Freelance UI/UX & Icon Designer
National Defense Project | Remote, Canada
• Designed & delivered over 100+ SVG icons aligned with French official military standards, ensuring high usability and clarity.
• Optimized assets for multi-platform integration, reducing load times.
• Collaborated with development teams to integrate assets into the UI.
• Developed a CSS/JS-based icon customization system, enabling faster and more dynamic updates
Nov 2022 - Jan 2023
• Created animations in 3DS Max for the game ARROWDASH VR.
• Researched, sketched, and conceptualized animation references to enhance visual storytelling.
• Worked with Unreal Engine specialists to refine animation-export workflows, reducing compatibility issues.
• Communicated artistic vision and animation intent.
July 2022 - Aug 2022
3D Character Animator – R&D Assistant
Les Films du Garage | Paris, France
• Developed an optimized production workflow using Blender and Unreal Engine.
• Created and refined keyframe and motion capture animations.
• Designed and rigged two character rigs in Blender.
FORMATION
LISAA - PARIS
L'Institut Supérieur des Arts Appliqués
Bachelor's in 3D Animation and Digital Special Effects.


